“Jungle Scene” from the Bronx Zoo. Because of the nature of interactive design, all of these pieces had to be drawn separately and assembled in dimension. Thanks to designer Edyta Lewicka who had a hand in the layout as well. The Macaw and Chimp are two of the six characters that live in the Bronx Zoo scenes.
My family and friends know how scarce I’ve been, these last six months especially, spending many many hours in my studio. This project has been a lot of work, but it’s also been a labor of love. It’s so gratifying to think that these games might bring a smile to a sick child.
Click this link to see a video of the characters dancing in one of the other Bronx Zoo scenes, at the Birdhouse:
(you can hear us laughing and talking in the background)
Some of the talented people at Potion who I’ve had the pleasure to work on this project with besides Matthew McNerney (who has since moved to another firm) are: Potion Principal Phillip Tiongson, Steph Goralnick (Creative Lead), Nikolai Soudek (Senior Producer), Keith Madden (Producer), Edyta Lewicka (Senior Designer), Tamar Ziv (Senior Developer), Cathy Sun (Designer), Tim Sun (Developer), Adnan Agha (Developer), and many others.
3D modeling done by the talented Joseph Grundfast; Sound/music design by Youtoocanwoo and Mirrortone Studios. Brooklyn scene powered by Mental Canvas.
I’m very proud of this work and can’t wait to post more, including some of the process – a lot to organize!